The seven classes
Every cyberfighter in FLUX belongs to one of seven classes. The class says how a champion wants to fight and which items the War Shop recommends. Here is each one, in the game's own words.
Assassin
Wait for the enemy to commit, delete their squishiest, get out.
The War Shop's six for this class: Perihelion Drive, Nightglass Striders, Gravity Ram, Solar Reaver, Phase Runner and Quasar Edge.
Brawler
Hug them. Everything you do works better at point-blank.
The War Shop's six for this class: Lifeline Spindle, Bloodforge, Thornwall Reactor, Drainlight Relay, Leechfang and Titanheart.
Fighter
Trade in short bursts — commit when their escape is down.
The War Shop's six for this class: Kinetic Shell, Gravity Ram, Nullpoint Spear, Bloodforge, Thornwall Reactor and Monolith Plating.
Mage
Poke from range, rank ✦ first, and save 💚 for the all-in.
The War Shop's six for this class: Starwell Lens, Resonance Engine, Singularity Engine, Pyre Codex, Glasswire Veil and Flux Conduit.
Marksman
Damage from the back line; your position IS your health bar.
The War Shop's six for this class: Tempest Array, Quasar Edge, Harrow Repeater, Siphon Coilgun, Solar Reaver and Slipstream Vanes.
Support
Stick to your partner; your buttons are worth more on them than on you.
The War Shop's six for this class: Sanctum Core, Mender Lattice, Chrono Tether, Accord Beacon, Purifier Rampart and Vector Harness.
Tank
Walk in first and stay in — you win by being unkillable, not by killing.
The War Shop's six for this class: Mirror Carapace, Titanheart, Aegis Matrix, Thornwall Reactor, Gyroguard Treads and Monolith Plating.
Melee champions fight hand to hand with swords, claws and fists; ranged ones fire from a distance with staffs, orbs, blasters and cannons. The in-game tips above refer to the match buttons: ✦ is your ability and 💚 your support spell. New to the game? Start with the beginner's guide.